The icon rendering on Minimap HUD is experimental. If your game crashes or has other issues with this mod, please leave a comment with as many details as you can (which mods you're running, what settings you use, monitor/screen info if relevant). If you want to reset the wormhole icons for a world, enter c_removeallwormholeicons() in the console and rejoin. Fixed a compatibility issue with Global Positions Fixed icons in the wrong spot after changing screen resolution Fixed the color mismatch for the old style icons in the map vs world Added a size option for the icons on the map Fixed wormholes from older worlds not disappearing when you join a new one Fixed a crash from the map zoom changes in the Curse of Moon Quay update (Code by Matcha) *NEW* Fixed a crash that happens when the mod tries to show more than 10 pairs of wormholes *NEW* Completely reworked the wormhole map icons, and colors can be customized now. If there are more wormhole pairs than set colors, the colors will cycle back to the beginning. Fully customizable RGB colors will perhaps be a feature in a future update. The "Skip" color will tell the mod to ignore that entry (go to the next color). The colors that were previously "New" are labeled Exige, and the colors that were previously "Old" are labeled Ryuu. The original version was created by Ryuu, then a fixed version was added by eXiGe. This is a client-side mod to mark corresponding wormholes. The old/new wormhole art is no longer used, and now each wormhole pairs' colors can be customized (Default rainbow). The wormhole map icons have been completely reworked.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |